How Virtual Reality Developers Try To Keep You From Puking
If you’ve seen anyone wearing a virtual reality headset, you’ve probably wondered how roaming around fully 3D worlds while their real body stands still doesn’t instantly flick the puke switch. VR games have come a long way in tricking your brain to let the good immersive times roll, but keeping a few dozen enthusiasts from yakking at press events is a far cry from safekeeping the millions who will soon boot up their Oculus Rifts, HTC Vives, and PlayStation VRs. If the genre is to survive past its early days, VR game designers need to seek and destroy all the discombobulating triggers for “VR Sickness” they can—which they are, mostly through trial and error.
Full article on Playboy's website.